Marie Munk is an interdisciplinary artist, working with sculpture, installation, video and performance. She examines the materiality of physical interaction and artificial simulation of intimacy. Using silicone as a metaphor for the bodily, Munk creates alternative realities, which questions current tendencies in society.
“Our artworks investigate human futures and evolutionary paths influenced by emerging and disruptive technologies. So our work is not so much a prediction of the future or solution to issues of the day, but instead invites audiences into a space to explore the endless opportunities that can shift according to our desires and dreams.”
Based in London, Burton Nitta is an interdisciplinary art and design studio collaborating with science and technology to investigate our future world and human evolution.
When photography captures the Earth’s topography, vegetation often obfuscates the fine details. Light Detection and Ranging (LiDAR) allows the solid surface to be viewed in a new light. I have applied LiDAR technology to research the “Carolina bays”, ovoid basins found by the tens of thousands in the USA.
“I observe how human interactions happen and how the body moves through space, the motion and gestures associated with different activity. I also question why we move the way we do and how may we change those habits. In addition, I am extremely interested in how these natural interactions are effected by digital technology and artificial futures.”
Betty Zhang is an interaction designer and interdisciplinary artist creating sensory experiences that are immersive and interactive in both digital and non-digital media. Currently, she is exploring wearable technology, gestural interactions, biofeedback, and sound installations. Her work deals mainly with the body as a multi-functioning interface and performative medium.
“I build interactive tools and design experiences that make human-computer interaction more tangible, divergent and meaningful. I work in this manner to investigate how computation could be unveiled and brought out into the real world, thus rendering it accessible to the diverse forms of distributed and embodied cognition that humans have always been using to live and act on this planet.”
Raul Altosaar is an infradisciplinary artist, technician and researcher. He leverages his foundational skills in computer graphics and extended realities to design spatial experiences and interactive tools.
Michael Strauss is a professor of astrophysical sciences at Princeton University in New Jersey. He is the author of Welcome to the Universe: An Astrophysical Tour (2016), co-written with Neil deGrasse Tyson and J Richard Gott.
Ravi Desai is Head of the Making Lab STP, which aims to prototype devices to accelerate biomedical discovery at the Crick at the Francis Crick Institute. He worked on the ‘Deconstructing Patterns’ exhibition providing raw materials that were used to generate micropatterns.
Yoshua Bengio is a Canadian computer scientist, most noted for his work on artificial neural networks and deep learning. He is Full Professor of the Department of Computer Science and Operations Research, head of the Montreal Institute for Learning Algorithms (MILA),CIFAR Program co-director of the CIFAR program on Learning in Machines and Brains, Canada Research Chair in Statistical Learning Algorithms. His main research ambition is to understand principles of learning that yield intelligence. In this exclusive interview he discusses his ideas and work on AI and Deep Learning.
Professor Kevin Warwick’s main research areas are artificial intelligence, biomedical systems, robotics and cyborgs. Due to his research as a self-experimenter he is frequently referred to as the world’s first Cyborg. His experiments into implant technology led to him being featured as the cover story on the US magazine, ‘Wired’. He achieved the world’s first direct electronic communication between two human nervous systems, the basis for thought communication. Another project extended human sensory input to include ultrasonics. He also linked his nervous system with the internet in order to control a robot hand directly from his neural signals, across the Atlantic Ocean. In this exclusive interview he discusses his ideas and work on AI, robotics and the future of humans ‘plugging’ into technology.
Bob Sturm is a Lecturer in Digital Media at the School of Electronic Engineering and Computer Science, Queen Mary University of London, specialising in audio and music signal processing, machine listening, and evaluation. Oded Ben-Tal is a composer with complementary research interests at the intersection of Music, Cognition, and Computing. His compositions range from instrumental works to interactive pieces combining live performers with electronics, and include multimedia collaborations with artist from other domains such as video, dance, and visual design.