Hanif Janmohamed is an artist based in Vancouver, Canada. His practice is focused on the Geographies of the Mind. ‘Brain Terrains’ is an ongoing body of work. A wandering, quixotic expedition through the common visual lexicons of our human and planetary bodies – a reframe of our inhabitation across scale through recombined medical and satellite imaging.
Wei Luan is a Postdoctoral Researcher, The University of Queensland. His current research studies how the dopamine neuronal system is affected in schizophrenia from the beginning of embryonic brain development.
Merja Joensuu is a Postdoctoral Research Fellow at The Single Molecule Neuroscience Lab, The University of Queensland, lead by Prof Frederic A Meunier. The overall aim of research is to study how neurons communicate in health and disease by using super-resolution microscopy techniques.
Ravi Kiran Kasula is a PhD Student, The University of Queensland.
“Human memory represents my main research interest, and more specifically I study how personal memories are remembered in normal people and in those whose ability to remember is exceptional. I believe in disseminating the results of research to the larger public. My work on memory has been featured in newspapers and magazines in the UK (among many, The Sunday Times) and around the world (among many,The Washington Post). I enjoy collaborations with artists (see the False Memory Archive; The Not Knowns theatre project, both funded by the Wellcome Trust).”
Giuliana Mazzoni is Professor of Psychology, University of Hull.
Can Aksoy is an architect and visual artist. Through experimental photography and digital media, Aksoy is concerned with capturing the inner worlds/artefactual representations of the mind and eliciting the unconscious imagery.
Sarah Sutton is an associate professor of Art at Ithaca College, who is interested in vision science, spatial structures and speculative futures. Although her work is grounded in her painting practice, her collaboration with scientists and philosophers with overlapping interests provides creativity and vitality to her painting and teaching.
“The underlying focus of my work is to reverse engineer the psychology behind the human experience of special places. What I mean by ‘special places’ are precise locations in our world where something very powerful happens; namely, a reaction that goes beyond the visual to also encompass a visceral and cognitive response.”
Daniel Ambrosi has been exploring groundbreaking methods of visual presentation since graduating from Cornell University with degrees in architecture and 3D graphics. In 2011, he devised a unique form of computational photography that generates extremely high-resolution immersive vibrant images, His latest work, ‘Dreamscapes’, builds upon his previous experiments by adding a powerful new graphics tool, a modified version of ‘DeepDream’, a computer vision program evolved from Google engineers’ desire to visualize the inner workings of Deep Learning artificial intelligence models.
When photography captures the Earth’s topography, vegetation often obfuscates the fine details. Light Detection and Ranging (LiDAR) allows the solid surface to be viewed in a new light. I have applied LiDAR technology to research the “Carolina bays”, ovoid basins found by the tens of thousands in the USA.
Bill Viola is a seminal figure in the field of video creating installations, films, sound environments, flat panel video pieces and works for concerts, opera and sacred spaces for over four decades. Viola uses video to explore the phenomenon of sense perception as an avenue to self-knowledge. His works focus on universal human experiences and have roots in both Eastern and Western art as well as spiritual traditions, including Zen Buddhism, Islamic Sufism, and Christian Mysticism. Using the inner language of subjective thoughts and collective memories, his videos communicate to a wide audience, allowing viewers to experience the work directly, and in their own personal way.
Cryptic 2017 examines the relationship between art, science and technology, and features artworks that use technology and science variously as medium or message. Explore digital and kinetic interactive artworks, virtual reality, and mixed media installations, all set in the idiosyncratic spaces of the Crypt Gallery, London.
The sculptures of the series “Affective Accidence” are a kind of solidified emotions. The organic and synthetic materials shape in their layers the crusts of power of the human cerebral reactions to the internal or external stimuli. The forms are based to the data provided by 3D fMR brain scanning and some testimonials […]